Decision Making
OODA Loop
Win contested situations by orienting faster than the situation drifts. Observe what is actually there, orient against your assumptions, decide, act, and loop again before the situation has moved.
The Promise
Win contested situations by orienting faster than the situation drifts. Observe what is actually there, orient against your assumptions, decide, act, and loop again before the situation has moved.
How It Works
- Observe: take in what is actually true, not the wished-for situation.
- Orient: interpret against your real models, not your aspirational ones. This is the load-bearing step: most stalls come from corrupted orientation, not from bad execution.
- Decide and act: pick one move and run it.
- Loop within hours or days, not weeks. A tighter loop with rough orientation outperforms a slower loop with polished orientation.
In Practice
Most stalled improvement plans are not failing at effort: they are running a corrupted orientation. The plan was built against the world the person wanted to be in, not the world they are actually in. Resetting the orientation step, even once, typically surfaces adjustments that weeks of additional effort had missed.